New 2D6 Void Kickstarter Brings Space Hulk Style Solo Play
A new Kickstarter for 2D6 Void launched with a feature on December 6, 2025, presenting a solo retro sci fi dungeon crawler built around exploring a gargantuan battleship called the Dark Hulk. The campaign highlights a modular 2D6 engine, three playable classes, and stretch content including a PAL BOT companion droid and a Space Pirates expansion, all of which will appeal to Warhammer 40k players who like claustrophobic ship salvage and corridor combat scenarios.

Late on December 6, the 2D6 Void Kickstarter moved into the spotlight, offering a solo friendly, retro inspired sci fi dungeon crawler that wears its space hulk influences openly. The core premise centers on the Dark Hulk, a gargantuan battleship with ten distinct levels to explore, and a focus on tight, tense encounters that mimic the corridor combat many Warhammer 40k players enjoy.
Gameplay runs on a modular 2D6 engine designed to be rules light while still rewarding tactical decisions. Players choose from three classes that set distinct play styles and narrative hooks. The Freighter Captain brings salvage and improvisation options, the Space Police Officer emphasizes discipline and procedure, and the Bounty Hunter trades in grit and precision. That structure aims to let players adapt the engine to one shot missions, short campaigns, or longer solo runs through the ship.
The Kickstarter lays out stretch and add on content to expand the core loop. Early targets include a PAL BOT companion droid to support exploration and a Space Pirates expansion to ramp up enemy variety and scenario options. The campaign concludes in early January 2026, so backers have a limited window to secure add ons and early pledges.

This project matters to Warhammer 40k players and club organizers because it delivers a compact, portable system for running ship salvage and boarding actions between miniature battles. Use the ten level Dark Hulk as a scenario generator for interlude missions, or import enemy types and environmental hazards into tabletop campaigns to add claustrophobic tension. The rules light 2D6 engine means you can run a solo session between match rounds, or test narrative hooks before modeling and building them for a full scale table.
Check the Kickstarter page for campaign details and backing options before it closes in early January 2026. If you want quick solo play that captures the feel of space hulk salvage runs, 2D6 Void provides a clear, adaptable toolbox that you can drop into your existing Warhammer 40k nights and narrative campaigns.

